Derived Play: Clause Transfer Rally。主题:Clause Cards、Clause Transfer Rally、Composition Check、Derived Play、Negation Repair、Prompt Debugging、Relation Hub、Transit Map Game。

如何复用

可参考这个示例来设计 Clause Cards、Clause Transfer Rally、Composition Check、Derived Play 工作流、提示词结构、视觉约束和结果检查方式。

了解 Drill 打开 VibeArt

完整提示词

Create one polished public-gallery concept image titled exactly "Derived Play: Clause Transfer Rally".

Output format: one vertical 9:16 playable rules poster / fictional creative challenge screen, not a physical board game photo, not a tabletop object, not a contact sheet, not a storyboard, not a real transit map. It should feel like a public gallery artifact that explains a playable prompt-debugging game.

Scene: a fictional challenge interface derived from the Prompt Clause Transit Map. Players move short prompt-clause cards through a transit-style route to build a valid image prompt for a fictional project called "Lantern Orchard". The screen has a large route diagram in the middle, a small prompt input area at top, a "clause cards" tray drawn as flat UI cards, and a scoring panel at bottom. Use abstract icons only: lantern, leaf, river curve, blank image frame, shield, and refresh arrow.

Exact short readable text to render: "Derived Play: Clause Transfer Rally", "Lantern Orchard", "Round 3", "Subject", "Setting", "Relation", "Format", "Safety", "Revision", "Transfer at Relation Hub", "Fix negation", "Add count", "Aspect 21:9", "Source noted", "PASS", "Score 12". Keep all text short and legible; do not add long paragraphs or random placeholder text.

Gameplay mechanism: players draft clause cards, place each card on the matching transit line, transfer at Relation Hub when two clauses interact, repair warning chips, then reach Final Render only when count, text, aspect, source, and safety checks pass. Show a few empty slots and a clear visual path from draft cards to final score.

Visual style: sophisticated game-like product UI, crisp flat information design, warm off-white canvas, graphite typography, teal route lines, amber highlights, moss green success marks, coral warning chips, compact icon buttons. The design should be lively and playful without looking like a children\u2019s worksheet. No purple-dominant gradient, no decorative orbs, no watermark.

Safety and rights: fictional project and fictional game only, no real transit agency, no real city, no logos, no trademarks, no public figures, no politics, no dangerous instructions, no adult or explicit content, no gore or violence, no copyrighted characters, no living-artist style imitation, no source image reuse.

来源与致谢

5 条来源

来源说明: Derived locally from Prompt Clause Transit Map after a fresh external source sweep. External sources informed only abstract patterns around prompt-gallery metadata, prompt field structure, workflow evaluation, compositional benchmark coverage, and positive constraint routing. No external prompt text, image, source image, brand, character, artwork, or protected style was reused.

GPT Image 2 Prompt Gallery - Browse, Click, Generate

GPTIMG / EvoLinkAI-linked prompt gallery

trend_scan / gallery_metadata_pattern

访问日期 2026-04-27 · unspecified; no verbatim prompt/image reuse

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GPT Image 2 Review: Prompt Guide and Use Cases in 2026

PixVerse

prompt_pattern_inspiration / capability_context / failure_mode_scan

访问日期 2026-04-27 · unspecified; no verbatim prompt/image reuse

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I've created thousands of AI images and these are the best AI image generators of 2026

Tom's Guide / Ryan Morrison and Amanda Caswell

trend_scan / evaluation_pattern / workflow_context

访问日期 2026-04-27 · unspecified; no verbatim prompt/image reuse

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Parti: Pathways Autoregressive Text-to-Image Model

Google Research

benchmark_dataset / compositional_evaluation / failure_mode_scan

访问日期 2026-04-27 · research page; no prompt/image reuse

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Prompt Basics

Midjourney

prompt_pattern_inspiration / failure_mode_scan

访问日期 2026-04-27 · Midjourney documentation terms; no verbatim prompt/image reuse

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更多示例